The price is only 199 yuan! Millet VR glasses out of the box evaluation: What kind of tricks can the VR of the toy board play?

The official version of Xiaomi VR glasses is finally here!

First, a simple introduction: Xiaomi VR glasses officially priced at 199 yuan, currently only supports Xiaomi 5, Xiaomi 5S, Xiaomi 5S PLUS and Xiaomi Note2 four mobile phones. Since the official version of the VR application has not yet been launched on the consumer version of MIUI, the media and developer tests are performed on the development version of the MIUI system.

All right! Not much nonsense, take the time to officially open the box evaluation:

The price is only 199 yuan! Millet VR glasses out of the box evaluation: What kind of tricks can the VR of the toy board play?

Outer packaging

The price is only 199 yuan! Millet VR glasses out of the box evaluation: What kind of tricks can the VR of the toy board play?

After opening, Xiaomi VR glasses are very artistic!

Including a head display, a somatosensory handle, of course, also need a millet phone

The appearance of the entire millet VR head display is very close to the PSVR, the headband part is the ring headband, as shown in the figure can be adjusted by the button; the veneer part is made of island velvet fabric, which can be removed for cleaning.

This test uses the Xiaomi 5 mobile phone, and the system has been brushed into the 8.6.11.110 development version according to the requirements. By the way, the current price of this phone has been as low as 1399 yuan.

Xiaomi VR software is not currently registered in the mall, the above display will appear after the phone is plugged in.

Unplug the phone from the top and you will be prompted to install it. As an IOS dog, it means that all kinds of false touches close the page and cancel the download--poor millet 5 is plugged in, pulled down, plugged in, pulled down, plugged in, pulled down...

Open the good application and plug the phone into the VR head display (it will also be automatically turned on without first opening the app and plugging in the head display)

This is the effect of the entire millet VR

The preparation work has been basically completed here, then briefly explain how to operate.

After wearing the helmet, it will enter a UI interface of Xiaomi VR. At present, the content of Xiaomi VR is mainly games and video. The video is mainly connected to third-party platforms such as iQiyi and VR, and there are dozens of games. paragraph.

In operation, there is a small circle in the center of the screen, which will select different applications as the head moves. There is a button on the right side of the helmet to select and determine, or you can confirm the button above the sensor handle.

The somatosensory handle is divided into three parts. The buttons marked with squares and circles below indicate exit and return respectively. The top is the touch area, which can control the movement of the front, back, left and right in some games. Pressing the touch area down can select the item to be calibrated - but the measured Look, the up and down movement of the handle is not very sensitive.

Xiaobian downloaded two games and tested it. After the test, here are a few edits to review the opinions of several testers, and comprehensively evaluate this helmet:

1. The clarity of the picture is not very high, the graininess in the UI and the game is also very strong, and the picture also has a certain smear when the head moves. Some colleagues still feel dizzy when they experience it, but compared with the 4th generation of Storm Mirror The Cardboard experience is much better.

2. The cumulative error of gyroscope positioning is still very serious. After playing for a while, it will feel that the initial direction of the screen is greatly deviated. At the time of testing, there is no means to correct the head angle deviation. After a few hours of long-term testing, the head is removed and you will feel that the space outside is awkward.

3. When playing, the phone fever is not very obvious. There is no obvious drop frame in the game for 20 minutes.

4. The adjustment of the volume is a big problem. Every time you need to unplug your phone, there are no adjustment buttons on the handle and helmet.

5. The industrial design of the mobile phone and the head-mounted connection is very good, the comfort of the head is also very good, and it will not feel uncomfortable when worn, but there is a little light leakage underneath.

6. The initial installation was a bit cumbersome, and there were several clicks to confirm that the download was not downloaded. I don't know if it is an operation problem or a bug.

7. The appearance is very beautiful.

To sum up, the performance of Xiaomi VR can be said to be very amazing with a VR experience of 199 yuan for the mobile phone with +1399 yuan. However, the problem of image smear, sharpness and gyroscope bias has yet to be resolved ( Perhaps because of the low-end phone, but the performance of Xiaomi is enough to open the gap with the ordinary Cardboard. Lei Jun once said at the conference of Note2 that the toy version of Xiaomi VR sold 400,000 sets. How will the official version experience be greatly improved and how will it perform? Worth all VR practitioners look forward to!

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